
Sacrifice will only be advantageous if significant farming is done in approximately the first two maps, before any clovers would reasonably be acquired.Ĭommand + Sacrifice + Glass: If you avoid dying early, this can be used to farm even faster. This means that more items are guaranteed to be available at the start of a game, and then the Clover will increase later drops to also be more frequent than if Sacrifice were also on. If players stack 56 Leaf Clover, as they presumably would anyway even with Sacrifice, more and more drops will appear from enemies as the game progresses into spawning more elites. will all appear throughout the game, and are guaranteed even on early levels, whereas with Sacrifice it is possible to get very few items every map (sometimes just the Boss's drop). However, in any other case, Command on its own works better. This is only true if massive amounts of farming are done early in the game, well past the point where all chests in a given level have been unlocked. Characters and enemies move faster at low health.Ĭommand + Sacrifice: Argued to be "the best" way to get your ideal item build as fast as possible.You can choose which items you want to purchase. Chests no longer spawn monsters now drop items on death.In order of appearance in "Character Select Menu" Honor


To enable all of these artifacts, simply edit the save file to include the lines artifact0=1 through to artifact9=1. There are 10 artifacts starting at artifact 0 and ending with artifact 9. It is, however, possible to edit the Save file for the game to receive all of these artifacts. Setting this to =1 here or in save.ini does not appear to affect the game in any way. However, prefs.ini, there is also an Artifact10=0 listing. There are Artifacts 0-9 listed, which correspond with 0-9 in save.ini indicating which artifacts are unlocked. Artifacts, once unlocked, can be found in structures called Artifact Gates.īug: In prefs.ini for the game, there settings for the most recent artifact and difficulty choices made in a game. Finding artifacts normally requires the player to find a secret path within the level, or hitting sets of targets within a short period of time. Sometimes, continuous play is required to try get an artifact to spawn. In co-op, players can pick up an artifact, even if they already own it, and it will unlock for all other players in the match.Īrtifacts do not spawn every time a level is loaded. Any combination of all 10 artifacts can be toggled on simultaneously. Artifacts are items that are found in hidden areas of certain levels and can drastically change gameplay, making the game much more interesting and/or challenging. Artifacts can be toggled on or off on the player selection screen.
